package sprites;

import java.awt.image.BufferedImage;

import com.golden.gamedev.GameObject;

/**
 * Abstract class that represents a bubble (whether with fish or not).
 */
public class Bubble extends BubblefishBobSprite
{

    public Bubble(GameObject owner, BufferedImage[] image, double x, double y)
    {
        super(owner, image, x, y);
    }

}
